Short: A clone of MS minesweeper Author: Daniel D'Agostino, AmigaOS 4.0 compile by Spot / Up Rough Uploader: Varthall / Up Rough Type: game/think Architecture: ppc-amigaos >= 4.0.5 Minesweeper 2 By Daniel D'Agostino, © 2006 The goal is to clear all the squares that don't have a mine. Left-click to clear a square. When you click on a square, a number shows you how many mines are adjacent. If there are no mines adjacent, then the adjacent squares will be cleared. If you hit a mine, you lose. Use flags (right-click) to mark locations where you think there is a mine. If you accidentally click on a flagged square, you will not hit the mine beneath. If all the mines adjacent to a number have been flagged, you can click both the left and right mouse buttons at the same time on the number to clear the remaining adjacent squares. To start a new game, click on the little face at the bottom or press F2 or N. You cannot hit a mine on your first click. .___________________________________________________________. | | | A M I G A O S 4 . 0 C O M P I L E B Y | ._______ .______. | | ____/________________________________________| |__ . ._|____._ | ._ | ._ | _/______. | |/ | |/ | |/ | |/ | | | _________| | | |_________________|______|spt/up |_______________|_______________| . . | | | I am in a shitty economical situation, so if you feel | | that what I do is worth anything, use paypal to donate | | to my email addy, spotATtriadDOTse, thanx! | | | | Spot / Up Rough 2006 | |___________________________________________________________|