2D quad structure - Integer More...

#include <quad.h>

Inheritance diagram for clan::Quad:

Public Member Functions

 Quad ()
 Quad (const Quadx< int > &quad)
 Quad (const Rect &rect)
 Quad (const Vec2< int > &new_p, const Vec2< int > &new_q, const Vec2< int > &new_r, const Vec2< int > &new_s)
Public Member Functions inherited from clan::Quadx< int >
 Quadx ()
 Constructs a quad.
Quadx< int > & apply_alignment (Origin origin, int x, int y)
 Applies an origin and offset pair to this rectangle.
Vec2< int > center () const
 Returns the center point of the quad.
Rect get_bounds () const
 Returns the bounding box of the quad as a Rect.
int get_height () const
 Returns the height of the quad.
Sizex< int > get_size () const
 Returns the size of the rectangle.
int get_width () const
 Returns the width of the quad.
bool is_inside (const Vec2< int > &point) const
 Check if a point is inside or outside the quad.
bool operator!= (const Quadx< int > &quad) const
 Quad != Quad operator.
Quadx< int > operator+ (const Quadx< int > &quad) const
 Quad + Quad operator.
Quadx< int > & operator+= (const Quadx< int > &quad)
 Quad += Quad operator.
Quadx< int > operator- (const Quadx< int > &quad) const
 Quad - Quad operator.
Quadx< int > & operator-= (const Quadx< int > &quad)
 Quad -= Quad operator.
bool operator== (const Quadx< int > &quad) const
 Quad == Quad operator.
Quadx< int > & rotate (const Vec2< int > &hotspot, const Angle &angle)
 Rotates the Quad.
Quadx< int > & scale (float sx, float sy)
 Scale the Quad.

Additional Inherited Members

Public Attributes inherited from clan::Quadx< int >
Vec2< int > p
 First Point.
Vec2< int > q
 Second Point.
Vec2< int > r
 Third Point.
Vec2< int > s
 Fourth Point.

Detailed Description

2D quad structure - Integer

Constructor & Destructor Documentation

◆ Quad() [1/4]

clan::Quad::Quad ( )
inline

◆ Quad() [2/4]

clan::Quad::Quad ( const Vec2< int > & new_p,
const Vec2< int > & new_q,
const Vec2< int > & new_r,
const Vec2< int > & new_s )
inline

◆ Quad() [3/4]

clan::Quad::Quad ( const Rect & rect)
inline

◆ Quad() [4/4]

clan::Quad::Quad ( const Quadx< int > & quad)
inline

The documentation for this class was generated from the following file: