to do :

SCR_TimeRefresh_f
GL_EnableMultitexture


#define	BUTTON_ATTACK		1
#define	BUTTON_USE			2
#define	BUTTON_ANY			128			// any key whatsoever


// usercmd_t is sent to the server each client frame
typedef struct usercmd_s
{
	byte	msec;
	byte	buttons;
	short	angles[3];
	short	forwardmove, sidemove, upmove;
	byte	impulse;		// remove?
	byte	lightlevel;		// light level the player is standing on
} usercmd_t;

Sys_Quit
	=> CL_Shutdown
		=> CL_WriteConfiguration
		
todo : add vibrator

todo : try GestureDetector 

cleanup:
I/PackageParser(  119): Impliciting adding android.permission.WRITE_EXTERNAL_STORAGE to old pkg com.jeyries.quake2
I/PackageParser(  119): Impliciting adding android.permission.READ_PHONE_STATE to old pkg com.jeyries.quake2

    [javac] /media/data/julien/projets/quake2android/src/com/jeyries/quake2/Quake2.java:851: warning: unmappable character for encoding ascii



