#!/usr/bin/env python
#encoding: utf-8
VERSION='0.0.1'
APPNAME='game of life'

top = '.'
from waflib import Configure, Logs

def options(opt):
        opt.load('compiler_cxx')
        opt.add_option('--platform',
              action='store',
              default='sdl',
              help='Graphical output to use. [sdl, sdl2, x11, w32]',
              dest='platform')

def configure(conf):
    conf.load('compiler_cxx')
    if conf.options.platform == 'sdl':
        conf.check_cfg(
                path='sdl-config',
                args='--cflags --libs', package = '',
                uselib_store='platform')
        conf.env.PLATFORM_SRC = ['agg-2.5/src/platform/sdl/agg_platform_support.cpp']
    elif conf.options.platform == 'sdl2':
        conf.check_cfg(
                path='sdl2-config',
                args='--cflags --libs', package = '',
                uselib_store='platform')
        conf.env.PLATFORM_SRC = ['agg-2.5/src/platform/sdl2/agg_platform_support.cpp']
    elif conf.options.platform == 'x11':
        conf.env.PLATFORM_SRC = ['agg-2.5/src/platform/X11/agg_platform_support.cpp']
        conf.check_cc(lib='X11', uselib_store='platform',
                msg = "Checking X11 library")
        conf.check_cc(header='X11/Xlib.h',
                msg = 'Checking X11 standard headers')
    elif conf.options.platform == 'win':
        conf.env.PLATFORM_SRC = ['agg-2.5/src/platform/win32/agg_platform_support.cpp']
    elif conf.options.platform == 'mac':
        conf.env.PLATFORM_SRC = ['agg-2.5/src/platform/mac/agg_platform_support.cpp']
    else:
        conf.fatal('platform not supported: '+ conf.options.platform)


def build(bld):
	bld.recurse('src')
