Free Heroes2 Engine

Copyright (C) 2009 by Andrey Afletdinov <fheroes2@gmail.com>
All rights reserved.

License information can be found in the COPYING file.

This distribution include materials developed by third
parties.

To play FHeroes2 you need the file HEROES2.AGG.
All rights to the resource file HEROES2.AGG is owned by Ubisoft.
Please! Do not make the official packages for assembly FHeroes2
together with the resource file HEROES2.AGG.

Other components:

- save SDL_Surface to PNG format:
    authors: Philip D. Bober
    license: zlib license
    files:
     src/engine/IMG_savepng.h
     src/engine/IMG_savepng.cpp

- gzstream, C++ iostream classes wrapping the zlib compression library.
    authors: Deepak Bandyopadhyay, Lutz Kettner
    license: LGPL 2.1
    files:
     src/src/xmlccwrap/gzstream.h
     src/src/xmlccwrap/gzstream.cpp

- tinyxml 2.5.3, xml parser
    authors: Lee Thomason
    license: zlib license
    files:
    src/src/xmlccwrap/tinyxml.h
    src/src/xmlccwrap/tinyxml.cpp
    src/src/xmlccwrap/tinyxmlerror.cpp
    src/src/xmlccwrap/tinyxmlparser.cpp
    src/src/xmlccwrap/tinystr.h
    src/src/xmlccwrap/tinystr.cpp
