Short: CRobots-style programming game Author: Rhett and James Jacobs Uploader: amigansoftware gmail com (James Jacobs) Type: game/misc Version: 1.66 Architecture: ppc-amigaos >= 4.0.0 URL: http://amigan.1emu.net/releases/ This the CodeWar simulator, a game for programmers. CodeWar is essentially a simulation engine which allows multiple processes to execute simultaneously within the same virtual environment. This in turn provides programmers with the facilities to compete against one another by seeing who can write the program which exists the longest within this environment. Unlike other simulators such as CRobots, the competing robots are real native programs and may thus be written in any language. Less formally, CodeWar allows programmers to create programs (robots) which can compete against one another using a variety of armaments (cannons, missiles, etc.) by executing them at the same time and communicating with the CodeWar simulator. Robots have the ability to detect these other robots and make up their own strategies to outsmart other programmers' code. CodeWar is open source freeware. It was written by Rhett and James Jacobs of Amigan Software. Changes since V1.65: Summary: * Miscellaneous improvements and bug fixes. Details: fixed bad cannon graphics. amiga: fixed: it could crash on exit. amiga: worked around a bug in version.library. os4: fixed: it wasn't disabling "help|manual..." when manual was missing. amiga: no longer refreshes integer gadgets unnecessarily. added "tools|kill" command. improved handling of API calls with out-of-bounds degrees (improves behaviour of Targon, etc.). fixed: displayed Y-location was incorrect. amiga: added logo image to front page of user manual. os3: now linked with small.lib rather than amiga.lib. replaced death sound. fixed: robot messages were still being processed while paused. amiga: fixed: it could crash when removing a robot. amiga: fixed: it could leak memory when quitting. amiga: about window now recognizes recent versions of os3 and os4.