# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the SuperTux package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
# 
# Translators:
# Heimen Stoffels <vistausss@outlook.com>, 2019
# 
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: SuperTux v0.6.0-1010-gefc33a183\n"
"Report-Msgid-Bugs-To: https://github.com/SuperTux/supertux/issues\n"
"POT-Creation-Date: 2019-11-24 01:44+0100\n"
"PO-Revision-Date: 2019-11-24 00:58+0000\n"
"Last-Translator: Heimen Stoffels <vistausss@outlook.com>, 2019\n"
"Language-Team: Dutch (https://www.transifex.com/arctic-games/teams/95/nl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: nl\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"

#: data/levels/bonus4/A_Narrow_Path.stl:3
msgid "A Narrow Path"
msgstr "Een smal pad"

#: data/levels/bonus4/Beginning_The_Journey.stl:3
msgid "Beginning The Journey"
msgstr "Het begin van de reis"

#: data/levels/bonus4/Cave_of_Dreams.stl:3
msgid "Cave Of Dreams"
msgstr "Dromengrot"

#: data/levels/bonus4/Cold_Forest.stl:3
msgid "Cold Forest"
msgstr "Koud bos"

#: data/levels/bonus4/Crystal_Mania.stl:3
msgid "Crystal Mania"
msgstr "Kristalgekte"

#: data/levels/bonus4/Deeper_Into_The_Mountains.stl:3
msgid "Deeper Into The Mountains"
msgstr "Dieper de bergen in"

#: data/levels/bonus4/Feeling_The_Nature.stl:3
msgid "Feeling The Nature"
msgstr "Eén met de natuur"

#: data/levels/bonus4/Fog_And_Mist.stl:3
msgid "Fog And Mist"
msgstr "Rook en mist"

#: data/levels/bonus4/Forest_Mountains.stl:3
msgid "Forest Mountains"
msgstr "Bosbergen"

#: data/levels/bonus4/Forest_Mountains.stl:140
msgid "#One Path contains enemies, the other treasure..."
msgstr "#Op het ene pad kom je vijanden tegen, op het andere de schat..."

#: data/levels/bonus4/Forest_Mountains.stl:145
#: data/levels/bonus4/Forest_Mountains.stl:150
msgid "#You can use this door to try the other way..."
msgstr "#Ga door deze deur om de andere route te proberen..."

#: data/levels/bonus4/Generic_Snow_Level.stl:3
msgid "Generic Snow Level"
msgstr "Gewoon een sneeuwlevel"

#: data/levels/bonus4/Glacier_Danger.stl:3
msgid "Glacier Danger"
msgstr "Gletjsergevaar"

#: data/levels/bonus4/Halloween_Fields.stl:3
msgid "Halloween Fields"
msgstr "Halloweenvelden"

#: data/levels/bonus4/Its_Halloween_Time.stl:3
msgid "It's Halloween Time!"
msgstr "Het is Halloween!"

#: data/levels/bonus4/Lets_Climb_That_Mountain.stl:3
msgid "Let's Climb That Mountain!"
msgstr "Beklim die berg!"

#: data/levels/bonus4/Night_Terrors.stl:3
msgid "Night Terrors"
msgstr "Nachtelijk onheil"

#: data/levels/bonus4/Penguin_In_The_Bushes.stl:3
msgid "A Penguin In The Bushes"
msgstr "Een bosjespenguïn"

#: data/levels/bonus4/Rainy_Swamps.stl:3
msgid "Rainy Swamps"
msgstr "Regenachtige moerassen"

#: data/levels/bonus4/Sky_High.stl:3
msgid "Sky High"
msgstr "Hoog in de lucht"

#: data/levels/bonus4/SnowMansLand.stl:3
msgid "SnowMan's Land"
msgstr "Sneeuwmanland"

#: data/levels/bonus4/SnowMansLand.stl:86
msgid "#It sure is breezy today, huh?"
msgstr "#Het is winderig vandaag, of niet soms?"

#: data/levels/bonus4/Snowy_Sunset.stl:3
msgid "Snowy Sunset"
msgstr "Sneeuwval bij zonsondergang"

#: data/levels/bonus4/Some_Icy_Path.stl:3
msgid "Some Icy Path"
msgstr "Een ijzelpad"

#: data/levels/bonus4/Some_Icy_Path.stl:115
msgid ""
"#You won't be able to pass, if you don't bring him something he wants..."
msgstr "#Als je niet meebrengt waar hij om vraagt, kun je niet verder..."

#: data/levels/bonus4/Some_Icy_Path.stl:120
msgid "#Maybe this crystal is the right thing for this snowman...?"
msgstr "#Wellicht is dit kristal geschikt voor deze sneeuwman...?"

#: data/levels/bonus4/Some_Icy_Path.stl:125
msgid "#Great, now he's gone... I'll keep the crystal for myself."
msgstr "#Oh, hij is ervandoor... dan houd ik het kristal zelf maar."

#: data/levels/bonus4/Spooky_Mansion.stl:3
msgid "Spooky Mansion"
msgstr "Spookachtig landhuis"

#: data/levels/bonus4/Stormy_Night.stl:3
msgid "Stormy Night"
msgstr "Stormachtige nacht"

#: data/levels/bonus4/Sunshine_Valley.stl:3
msgid "Sunshine Valley"
msgstr "Zonnestraalvallei"

#: data/levels/bonus4/The_Way_Of_The_Snow.stl:3
msgid "The Way Of The Snow"
msgstr "De weg van de sneeuw"

#: data/levels/bonus4/Too_Much_Water.stl:3
msgid "Too Much Water"
msgstr "Te veel water"

#: data/levels/bonus4/Two_Tiny_Towers.stl:3
msgid "Two Tiny Towers"
msgstr "Twee kleine torens"

#: data/levels/bonus4/worldmap.stwm:3
msgid "Bonus Island IV"
msgstr "Bonuseiland IV"

#: data/levels/bonus4/worldmap.stwm:210
msgid "Enter Forest Sector"
msgstr "Betreed het bosgebied"

#: data/levels/bonus4/worldmap.stwm:217
msgid "Enter Halloween Sector"
msgstr "Betreed het Halloweengebied"

#: data/levels/bonus4/worldmap.stwm:224
msgid "Enter Arctic Sector"
msgstr "Betreed het arctische gebied"

#: data/levels/bonus4/worldmap.stwm:231 data/levels/bonus4/worldmap.stwm:238
#: data/levels/bonus4/worldmap.stwm:245 data/levels/bonus4/worldmap.stwm:252
#: data/levels/bonus4/worldmap.stwm:259 data/levels/bonus4/worldmap.stwm:266
msgid "Go Home"
msgstr "Keer huiswaarts"

#: data/levels/bonus4/worldmap.stwm:273
msgid "Go Back"
msgstr "Ga terug"

#: data/levels/bonus4/worldmap.stwm:280
msgid "The next challenge awaits..."
msgstr "De volgende uitdaging ligt in het verschiet..."
