Class UpdateManager
java.lang.Object
org.apache.batik.bridge.UpdateManager
This class provides features to manage the update of an SVG document.
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionprotected static classprotected static classprotected class -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected BridgeContextThe bridge context.protected DocumentThe document to manage.protected GraphicsNodeThe GraphicsNode whose updates are to be tracked.protected ListThe listeners.protected intThe current minRepaintTimeprotected RepaintManagerThe repaint manager.protected RunnableQueue.RunHandlerThe RunHandler for the RunnableQueue.protected booleanWhether the update manager is running.protected ScriptingEnvironmentThe scripting environment.protected BridgeContext[]Array of resource documents' BridgeContexts.protected ScriptingEnvironment[]Array of resource documents' ScriptingEnvironments that should have their SVGLoad event dispatched.protected booleanWhether the manager was started.protected booleanWhether the suspend() method was called.protected RunnableQueueThe update RunnableQueue.protected UpdateTrackerThe update tracker. -
Constructor Summary
ConstructorsConstructorDescriptionUpdateManager(BridgeContext ctx, GraphicsNode gn, Document doc) Creates a new update manager. -
Method Summary
Modifier and TypeMethodDescriptionvoidAdds a UpdateManagerListener to this UpdateManager.protected RunnableQueue.RunHandlervoidDispatches an 'SVGLoad' event to the document.protected voidDispatches an 'SVGLoad' event to the document.voidDispatches an "SVGZoom" event to the document.voidDispatches an "SVGZoom" event to the document.voidDispatches an 'SVGUnLoad' event to the document.voidDispatches an "SVGZoom" event to the document.protected voidfireEvent(EventDispatcher.Dispatcher dispatcher, Object event) voidUsers of Batik should essentially never call this directly from Java.Returns the bridge context.Returns the current Document.intReturns the repaint manager.Returns the scripting environment.Returns the update RunnableQueue.Returns the GVT update tracker.protected ScriptingEnvironmentCreates an appropriate ScriptingEnvironment and XBL manager for the given document.voidInterrupts the manager tasks.booleanTells whether the update manager is currently running.voidFinishes the UpdateManager initialization.voidRemoves a UpdateManagerListener from this UpdateManager.protected voidrepaint()Repaints the dirty areas, if needed.voidresume()Resumes the update manager.voidsetMinRepaintTime(int minRepaintTime) voidsuspend()Suspends the update manager.voidupdateRendering(AffineTransform u2d, boolean dbr, boolean cpt, Shape aoi, int width, int height) Updates the rendering buffer.voidupdateRendering(AffineTransform u2d, boolean dbr, Shape aoi, int width, int height) Updates the rendering buffer.protected voidupdateRendering(List areas, boolean clearPaintingTransform) Updates the rendering buffer.
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Field Details
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bridgeContext
The bridge context. -
document
The document to manage. -
updateRunnableQueue
The update RunnableQueue. -
runHandler
The RunHandler for the RunnableQueue. -
running
protected volatile boolean runningWhether the update manager is running. -
suspendCalled
protected volatile boolean suspendCalledWhether the suspend() method was called. -
listeners
The listeners. -
scriptingEnvironment
The scripting environment. -
repaintManager
The repaint manager. -
updateTracker
The update tracker. -
graphicsNode
The GraphicsNode whose updates are to be tracked. -
started
protected boolean startedWhether the manager was started. -
secondaryBridgeContexts
Array of resource documents' BridgeContexts. -
secondaryScriptingEnvironments
Array of resource documents' ScriptingEnvironments that should have their SVGLoad event dispatched. -
minRepaintTime
protected int minRepaintTimeThe current minRepaintTime
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Constructor Details
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UpdateManager
Creates a new update manager.- Parameters:
ctx- The bridge context.gn- GraphicsNode whose updates are to be tracked.doc- The document to manage.
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Method Details
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getMinRepaintTime
public int getMinRepaintTime() -
setMinRepaintTime
public void setMinRepaintTime(int minRepaintTime) -
initializeScriptingEnvironment
Creates an appropriate ScriptingEnvironment and XBL manager for the given document. -
dispatchSVGLoadEvent
Dispatches an 'SVGLoad' event to the document.- Throws:
InterruptedException
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dispatchSVGLoadEvent
Dispatches an 'SVGLoad' event to the document. -
dispatchSVGZoomEvent
Dispatches an "SVGZoom" event to the document.- Throws:
InterruptedException
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dispatchSVGScrollEvent
Dispatches an "SVGZoom" event to the document.- Throws:
InterruptedException
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dispatchSVGResizeEvent
Dispatches an "SVGZoom" event to the document.- Throws:
InterruptedException
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manageUpdates
Finishes the UpdateManager initialization. -
getBridgeContext
Returns the bridge context. -
getUpdateRunnableQueue
Returns the update RunnableQueue. -
getRepaintManager
Returns the repaint manager. -
getUpdateTracker
Returns the GVT update tracker. -
getDocument
Returns the current Document. -
getScriptingEnvironment
Returns the scripting environment. -
isRunning
public boolean isRunning()Tells whether the update manager is currently running. -
suspend
public void suspend()Suspends the update manager. -
resume
public void resume()Resumes the update manager. -
interrupt
public void interrupt()Interrupts the manager tasks. -
dispatchSVGUnLoadEvent
public void dispatchSVGUnLoadEvent()Dispatches an 'SVGUnLoad' event to the document. This method interrupts the update manager threads. NOTE: this method must be called outside the update thread. -
updateRendering
Updates the rendering buffer. Only to be called from the update thread.- Parameters:
u2d- The user to device transform.dbr- Whether the double buffering should be used.aoi- The area of interest in the renderer space units.width- The offscreen buffer width.height- The offscreen buffer height.
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updateRendering
public void updateRendering(AffineTransform u2d, boolean dbr, boolean cpt, Shape aoi, int width, int height) Updates the rendering buffer. Only to be called from the update thread.- Parameters:
u2d- The user to device transform.dbr- Whether the double buffering should be used.cpt- If the canvas painting transform should be cleared when the update completsaoi- The area of interest in the renderer space units.width- The offscreen buffer width.height- The offscreen buffer height.
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updateRendering
Updates the rendering buffer.- Parameters:
areas- List of areas of interest in rederer space units.clearPaintingTransform- Indicates if the painting transform should be cleared as a result of this update.
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repaint
protected void repaint()Repaints the dirty areas, if needed. -
forceRepaint
public void forceRepaint()Users of Batik should essentially never call this directly from Java. If the Canvas is not updating when you change the SVG Document it is almost certainly because you are not making your changes in the RunnableQueue (getUpdateRunnableQueue()). You will have problems if you are not making all changes to the document in the UpdateManager's RunnableQueue. This method exists to implement the 'SVGSVGElement.forceRedraw()' method. -
addUpdateManagerListener
Adds a UpdateManagerListener to this UpdateManager. -
removeUpdateManagerListener
Removes a UpdateManagerListener from this UpdateManager. -
fireEvent
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createRunHandler
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