Class GraphicsNodeMouseEvent
java.lang.Object
java.util.EventObject
org.apache.batik.gvt.event.GraphicsNodeEvent
org.apache.batik.gvt.event.GraphicsNodeInputEvent
org.apache.batik.gvt.event.GraphicsNodeMouseEvent
- All Implemented Interfaces:
Serializable
An event which indicates that a mouse action occurred in a graphics node.
- See Also:
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intThe id for the "mouseClicked" event.static final intThe id for the "mouseDragged" event.static final intThe id for the "mouseEntered" event.static final intThe id for the "mouseExited" event.static final intThe id for the "mouseMoved" event.static final intThe id for the "mousePressed" event.static final intThe id for the "mouseReleased" event.Fields inherited from class GraphicsNodeInputEvent
ALT_GRAPH_MASK, ALT_MASK, BUTTON1_MASK, BUTTON2_MASK, BUTTON3_MASK, CAPS_LOCK_MASK, CTRL_MASK, KANA_LOCK_MASK, META_MASK, NUM_LOCK_MASK, SCROLL_LOCK_MASK, SHIFT_MASKFields inherited from class GraphicsNodeEvent
idFields inherited from class EventObject
source -
Constructor Summary
ConstructorsConstructorDescriptionGraphicsNodeMouseEvent(GraphicsNode source, int id, long when, int modifiers, int lockState, int button, float x, float y, int clientX, int clientY, int screenX, int screenY, int clickCount, GraphicsNode relatedNode) Constructs a new graphics node mouse event.GraphicsNodeMouseEvent(GraphicsNode source, MouseEvent evt, int button, int lockState) Constructs a new graphics node mouse event from an AWT MouseEvent. -
Method Summary
Modifier and TypeMethodDescriptionintReturns the mouse button that changed state.intReturns the number of mouse clicks associated with this event.Returns the (x, y) position of the event relative to the screen.floatReturns the horizontal x position of the event relative to the source graphics node.floatReturns the vertical y position of the event relative to the source node.Returns the (x, y) position of the event relative to the source node.Returns the related node for thisGraphicsNodeMouseEvent.Returns the (x, y) position of the event relative to the screen.intReturns the horizontal x position of the event relative to the screen.intReturns the vertical y position of the event relative to the screen.floatgetX()Returns the horizontal x position of the event relative to the source graphics node.floatgetY()Returns the vertical y position of the event relative to the source node.Methods inherited from class GraphicsNodeInputEvent
getLockState, getModifiers, getWhen, isAltDown, isAltGraphDown, isControlDown, isMetaDown, isShiftDownMethods inherited from class GraphicsNodeEvent
consume, getGraphicsNode, getID, isConsumedMethods inherited from class EventObject
getSource, toString
-
Field Details
-
MOUSE_CLICKED
public static final int MOUSE_CLICKEDThe id for the "mouseClicked" event. This MouseEvent occurs when a mouse button is pressed and released.- See Also:
-
MOUSE_PRESSED
public static final int MOUSE_PRESSEDThe id for the "mousePressed" event. This MouseEvent occurs when a mouse button is pushed down.- See Also:
-
MOUSE_RELEASED
public static final int MOUSE_RELEASEDThe id for the "mouseReleased" event. This MouseEvent occurs when a mouse button is let up.- See Also:
-
MOUSE_MOVED
public static final int MOUSE_MOVEDThe id for the "mouseMoved" event. This MouseMotionEvent occurs when the mouse position changes.- See Also:
-
MOUSE_ENTERED
public static final int MOUSE_ENTEREDThe id for the "mouseEntered" event. This MouseEvent occurs when the mouse cursor enters a graphics node's area.- See Also:
-
MOUSE_EXITED
public static final int MOUSE_EXITEDThe id for the "mouseExited" event. This MouseEvent occurs when the mouse cursor leaves a graphics node's area.- See Also:
-
MOUSE_DRAGGED
public static final int MOUSE_DRAGGEDThe id for the "mouseDragged" event. This MouseEvent occurs when the mouse position changes while the "drag" modifier is active (for example, the shift key).- See Also:
-
-
Constructor Details
-
GraphicsNodeMouseEvent
public GraphicsNodeMouseEvent(GraphicsNode source, int id, long when, int modifiers, int lockState, int button, float x, float y, int clientX, int clientY, int screenX, int screenY, int clickCount, GraphicsNode relatedNode) Constructs a new graphics node mouse event.- Parameters:
source- the graphics node where the event originatedid- the id of this eventwhen- the time the event occurredmodifiers- the modifier keys down when event occurredlockState- the lock keys active when the event occurredbutton- the mouse button that changed statex- the mouse x coordinatey- the mouse y coordinatescreenX- the mouse x coordinate relative to the screenscreenY- the mouse y coordinate relative to the screenclickCount- the number of clicksrelatedNode- the related node- See Also:
-
GraphicsNodeMouseEvent
Constructs a new graphics node mouse event from an AWT MouseEvent.- Parameters:
source- the source where the event originatedevt- the AWT mouse event which is the source of this GraphicsNodeEvent
-
-
Method Details
-
getButton
public int getButton()Returns the mouse button that changed state. -
getX
public float getX()Returns the horizontal x position of the event relative to the source graphics node.- Returns:
- x a float indicating horizontal position relative to the node
-
getY
public float getY()Returns the vertical y position of the event relative to the source node.- Returns:
- y a float indicating vertical position relative to the node
-
getClientX
public float getClientX()Returns the horizontal x position of the event relative to the source graphics node.- Returns:
- x a float indicating horizontal position relative to the node
-
getClientY
public float getClientY()Returns the vertical y position of the event relative to the source node.- Returns:
- y a float indicating vertical position relative to the node
-
getScreenX
public int getScreenX()Returns the horizontal x position of the event relative to the screen.- Returns:
- x a float indicating horizontal position relative to the screen
-
getScreenY
public int getScreenY()Returns the vertical y position of the event relative to the screen.- Returns:
- y a float indicating vertical position relative to the screen
-
getScreenPoint
Returns the (x, y) position of the event relative to the screen.- Returns:
- a Point object containing the x and y coordinates
-
getClientPoint
Returns the (x, y) position of the event relative to the screen.- Returns:
- a Point object containing the x and y coordinates
-
getPoint2D
Returns the (x, y) position of the event relative to the source node.- Returns:
- a Point object containing the x and y coordinates
-
getClickCount
public int getClickCount()Returns the number of mouse clicks associated with this event.- Returns:
- integer value for the number of clicks
-
getRelatedNode
Returns the related node for thisGraphicsNodeMouseEvent. For aMOUSE_ENTEREDevent it is the previous node target, for aMOUSE_EXITEDevent it is the next node target and for aMOUSE_DRAGGEDevent it is the node under the mouse pointer. Otherwise the value isnull.
-