| - Cal3D 0.11 API Reference - |
This is the complete list of members for CalBone, including all inherited members.
| blendState(float unrampedWeight, const CalVector &translation, const CalQuaternion &rotation, float scale=1.0f, bool replace=false, float rampValue=1.0f, bool absoluteTranslation=true) | CalBone | |
| CalBone(CalCoreBone *coreBone) (defined in CalBone) | CalBone | |
| calculateBoundingBox() | CalBone | |
| calculateState() | CalBone | |
| clearState() | CalBone | |
| getBoundingBox() | CalBone | |
| getBoundingBox() const | CalBone | |
| getCoreBone() | CalBone | |
| getCoreBone() const | CalBone | |
| getRotation() const | CalBone | |
| getRotationAbsolute() const | CalBone | |
| getRotationBoneSpace() const | CalBone | |
| getTransformMatrix() const (defined in CalBone) | CalBone | inline |
| getTranslation() const | CalBone | |
| getTranslationAbsolute() const | CalBone | |
| getTranslationBoneSpace() const (defined in CalBone) | CalBone | inline |
| lockState() | CalBone | |
| setCoreState() | CalBone | |
| setCoreStateRecursive() | CalBone | |
| setCoreTransformStateVariables() | CalBone | |
| setMeshScaleAbsolute(CalVector const &sv) (defined in CalBone) | CalBone | inline |
| setRotation(const CalQuaternion &rotation) | CalBone | |
| setSkeleton(CalSkeleton *pSkeleton) | CalBone | |
| setTranslation(const CalVector &translation) | CalBone | |
| ~CalBone() (defined in CalBone) | CalBone | inline |