| addAnimatedMorphName(const std::string &strAnimatedMorphName, int coreAnimatedMorphId) (defined in CalCoreModel) | CalCoreModel | |
| addAnimationName(const std::string &strAnimationName, int coreAnimationId) | CalCoreModel | |
| addBoneName(const std::string &strBoneName, int boneId) | CalCoreModel | |
| addCoreAnimatedMorph(CalCoreAnimatedMorph *pCoreAnimatedMorph) | CalCoreModel | |
| addCoreAnimation(CalCoreAnimation *pCoreAnimation) | CalCoreModel | |
| addCoreMaterial(CalCoreMaterial *pCoreMaterial) | CalCoreModel | |
| addCoreMesh(CalCoreMesh *pCoreMesh) | CalCoreModel | |
| addMaterialName(const std::string &strMaterialName, int coreMaterialId) | CalCoreModel | |
| addMeshName(const std::string &strMeshName, int coreMeshId) | CalCoreModel | |
| CalCoreModel(const std::string &name) | CalCoreModel | |
| CalCoreModel(const CalCoreModel &inOther) | CalCoreModel | |
| cloneCoreMaterials() | CalCoreModel | |
| createCoreMaterialThread(int coreMaterialThreadId) | CalCoreModel | |
| createInternal(const std::string &strName) (defined in CalCoreModel) | CalCoreModel | |
| createWithName(char const *strName) (defined in CalCoreModel) | CalCoreModel | |
| getBoneId(const std::string &strBoneName) const | CalCoreModel | |
| getCoreAnimatedMorph(int coreAnimatedMorphId) | CalCoreModel | |
| getCoreAnimatedMorph(int coreAnimatedMorphId) const (defined in CalCoreModel) | CalCoreModel | |
| getCoreAnimatedMorphId(const std::string &strAnimatedMorphName) const | CalCoreModel | |
| getCoreAnimation(int coreAnimationId) | CalCoreModel | |
| getCoreAnimation(int coreAnimationId) const | CalCoreModel | |
| getCoreAnimationCount() const | CalCoreModel | |
| getCoreAnimationId(const std::string &strAnimationName) const | CalCoreModel | |
| getCoreAnimationManagementOn() (defined in CalCoreModel) | CalCoreModel | inline |
| getCoreAnimationMaxId() (defined in CalCoreModel) | CalCoreModel | |
| getCoreMaterial(int coreMaterialId) | CalCoreModel | |
| getCoreMaterial(int coreMaterialId) const | CalCoreModel | |
| getCoreMaterialCount() const | CalCoreModel | |
| getCoreMaterialId(int coreMaterialThreadId, int coreMaterialSetId) const | CalCoreModel | |
| getCoreMaterialId(const std::string &strMaterialName) const | CalCoreModel | |
| getCoreMesh(int coreMeshId) | CalCoreModel | |
| getCoreMesh(int coreMeshId) const | CalCoreModel | |
| getCoreMeshCount() const | CalCoreModel | |
| getCoreMeshId(const std::string &strMeshName) const | CalCoreModel | |
| getCoreMeshManagementOn() (defined in CalCoreModel) | CalCoreModel | inline |
| getCoreMorphAnimationCount() const (defined in CalCoreModel) | CalCoreModel | |
| getCoreSkeleton() | CalCoreModel | |
| getCoreSkeleton() const | CalCoreModel | |
| getName() const | CalCoreModel | |
| getNumCoreAnimatedMorphs() const (defined in CalCoreModel) | CalCoreModel | |
| getNumCoreAnimations() const (defined in CalCoreModel) | CalCoreModel | |
| getUserData() | CalCoreModel | |
| getUserData() const | CalCoreModel | |
| loadCoreAnimatedMorph(const std::string &strFilename) | CalCoreModel | |
| loadCoreAnimatedMorph(const std::string &strFilename, const std::string &strAnimatedMorphName) (defined in CalCoreModel) | CalCoreModel | |
| loadCoreAnimatedMorph(void *buffer, unsigned int bufferLength) (defined in CalCoreModel) | CalCoreModel | |
| loadCoreAnimatedMorph(void *buffer, unsigned int bufferLength, const std::string &strAnimatedMorphName) (defined in CalCoreModel) | CalCoreModel | |
| loadCoreAnimation(const std::string &strFilename) | CalCoreModel | |
| loadCoreAnimation(void *buffer, const std::string &strAnimationName) (defined in CalCoreModel) | CalCoreModel | |
| loadCoreAnimation(const std::string &strFilename, const std::string &strAnimationName) | CalCoreModel | |
| loadCoreAnimation(void *buffer) | CalCoreModel | |
| loadCoreMaterial(const std::string &strFilename) | CalCoreModel | |
| loadCoreMaterial(void *buffer, const std::string &strMaterialName) (defined in CalCoreModel) | CalCoreModel | |
| loadCoreMaterial(const std::string &strFilename, const std::string &strMaterialName) | CalCoreModel | |
| loadCoreMaterial(void *buffer) | CalCoreModel | |
| loadCoreMesh(const std::string &strFilename) | CalCoreModel | |
| loadCoreMesh(void *buffer, const std::string &strMeshName) (defined in CalCoreModel) | CalCoreModel | |
| loadCoreMesh(const std::string &strFilename, const std::string &strMeshName) | CalCoreModel | |
| loadCoreMesh(void *buffer) | CalCoreModel | |
| loadCoreSkeleton(const std::string &strFilename) | CalCoreModel | |
| loadCoreSkeleton(void *buffer) | CalCoreModel | |
| removeCoreAnimatedMorph(int id) (defined in CalCoreModel) | CalCoreModel | |
| removeCoreAnimation(int id) (defined in CalCoreModel) | CalCoreModel | |
| replaceCoreMesh(int coreMeshId, CalCoreMesh *pCoreMesh) | CalCoreModel | |
| saveCoreAnimatedMorph(const std::string &strFilename, int coreAnimatedMorphId) const | CalCoreModel | |
| saveCoreAnimation(const std::string &strFilename, int coreAnimationId) const | CalCoreModel | |
| saveCoreMaterial(const std::string &strFilename, int coreMaterialId) const | CalCoreModel | |
| saveCoreMesh(const std::string &strFilename, int coreMeshId) const | CalCoreModel | |
| saveCoreSkeleton(const std::string &strFilename) const | CalCoreModel | |
| scale(float factor) | CalCoreModel | |
| setCoreAnimationManagementOn(bool p) (defined in CalCoreModel) | CalCoreModel | inline |
| setCoreMaterialId(int coreMaterialThreadId, int coreMaterialSetId, int coreMaterialId) | CalCoreModel | |
| setCoreMeshManagementOn(bool p) (defined in CalCoreModel) | CalCoreModel | inline |
| setCoreSkeleton(CalCoreSkeleton *pCoreSkeleton) | CalCoreModel | |
| setName(const char *inName) | CalCoreModel | |
| setUserData(Cal::UserData userData) | CalCoreModel | |
| unloadCoreAnimatedMorph(const std::string &name) | CalCoreModel | |
| unloadCoreAnimatedMorph(int coreAnimatedMorphId) | CalCoreModel | |
| unloadCoreAnimation(const std::string &name) | CalCoreModel | |
| unloadCoreAnimation(int coreAnimationId) | CalCoreModel | |
| unloadCoreMaterial(const std::string &name) | CalCoreModel | |
| unloadCoreMaterial(int coreMaterialId) | CalCoreModel | |
| unloadCoreMesh(const std::string &name) | CalCoreModel | |
| unloadCoreMesh(int coreMeshId) | CalCoreModel | |
| ~CalCoreModel() | CalCoreModel | |