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#ifndef PXFOUNDATION_PXUNIONCAST_H
#define PXFOUNDATION_PXUNIONCAST_H

#include "foundation/Px.h"

/** \addtogroup foundation
@{
*/

#if !PX_DOXYGEN
namespace physx
{
#endif

// Needed for clang 7
#if PX_CLANG && PX_CLANG_MAJOR >= 7
 #define USE_VOLATILE_UNION volatile 
#else
 #define USE_VOLATILE_UNION
#endif

template <class A, class B>
PX_FORCE_INLINE A PxUnionCast(B b)
{
	union AB
	{
		AB(B bb) : _b(bb)
		{
		}
		 B _b;
		 A _a;
	} USE_VOLATILE_UNION u(b);
	return u._a;
}

#undef USE_VOLATILE_UNION

#if !PX_DOXYGEN
} // namespace physx
#endif

/** @} */

#endif // PXFOUNDATION_PXUNIONCAST_H
