Qt 3D Render QML Types
Encapsulates the necessary information to create an OpenGL texture image | |
Uncreatable | |
Encapsulates blending information | |
Enables an additional OpenGL clipping plane that can be in shaders using gl_ClipDistance | |
Base class for effects in a Qt 3D scene | |
For storing filter keys and their value | |
For OpenGL .. | |
For .. | |
For .. | |
Encapsulate a QAbstractLight object in a Qt 3D scene | |
Non-creatable abstract base for materials | |
A custom mesh | |
When a NoDraw node is present in a FrameGraph branch, this * prevents the renderer from rendering any primitive | |
Provides storage for a name and value pair | |
For OpenGL .. | |
Encapsulates a Render Pass | |
For OpenGL .. | |
Encapsulates the necessary information to create an OpenGL texture image from an image source |