Qt 3D Render QML Types

To import and use the module's QML types, use the following statement:


  import Qt3D.Render 2.0

AbstractTextureImage

Encapsulates the necessary information to create an OpenGL texture image

Attribute

Uncreatable

BlendEquationArguments

Encapsulates blending information

Buffer

CameraSelector

ClearBuffers

ClipPlane

Enables an additional OpenGL clipping plane that can be in shaders using gl_ClipDistance

DispatchCompute

Effect

Base class for effects in a Qt 3D scene

FilterKey

For storing filter keys and their value

FrameGraphNode

FrustumCulling

Geometry

GeometryRenderer

GraphicsApiFilter

For OpenGL ..

Layer

For ..

LayerFilter

For ..

Light

Encapsulate a QAbstractLight object in a Qt 3D scene

Material

Non-creatable abstract base for materials

Mesh

A custom mesh

NoDraw

When a NoDraw node is present in a FrameGraph branch, this * prevents the renderer from rendering any primitive

Parameter

Provides storage for a name and value pair

PointLight

For OpenGL ..

RenderPass

Encapsulates a Render Pass

RenderSurfaceSelector

SceneLoader

SpotLight

For OpenGL ..

TextureImage

Encapsulates the necessary information to create an OpenGL texture image from an image source